pub struct ServoState {
pub torque: bool,
pub position: f32,
pub speed: f32,
pub load: f32,
pub voltage: f32,
pub temperature: f32,
pub current: f32,
pub not_responding: bool,
pub bad_voltage: bool,
pub overloading: bool,
pub overheating: bool,
}Expand description
servo state (read from servo)
Fields§
§torque: boolcurrent torque state
position: f32current position, in radians
speed: f32current speed, in radians per second
load: f32current load fraction (0..1)
voltage: f32current voltage, in Volts
temperature: f32current temperature, in deg.C
current: f32current current, in Amps
not_responding: booltrue if servo is not responding
bad_voltage: booltrue if input voltage is too low or too high
overloading: booltrue if load is too high
overheating: booltrue if temperature is too high
Implementations§
Trait Implementations§
Source§impl Clone for ServoState
impl Clone for ServoState
Source§fn clone(&self) -> ServoState
fn clone(&self) -> ServoState
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
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impl Freeze for ServoState
impl RefUnwindSafe for ServoState
impl Send for ServoState
impl Sync for ServoState
impl Unpin for ServoState
impl UnwindSafe for ServoState
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